AI Insights · Timothy · January 2022
Top 5 Cooking Games Performance in Poland Q4 2021
The top 5 cooking games in Poland during Q4 2021 saw varying trends in downloads, revenue, and active users, with notable increases in engagement for some apps.
During the fourth quarter of 2021, the top 5 cooking games on a unified platform in Poland showed diverse performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at each app's performance based on data from Sensor Tower.
Fork N Sausage experienced fluctuations in weekly downloads, starting with 14.5K in late September and dipping to around 6.9K in mid-November. However, it saw an upward trend towards the end of December, reaching 11.4K. Active users mirrored this trend, peaking at nearly 37K in early November but declined to around 21K by the end of November, before rising again to approximately 30K in the last week of December. Weekly revenue remained minimal, with a slight increase to $6 in the final week of December.
Good Pizza, Great Pizza showed a steady increase in weekly downloads, starting at 5.5K and ending the quarter at 14.6K. Weekly revenue also rose, peaking at $417 in the last week of December. Active users increased significantly, from 37K in late September to 68.4K by the end of the quarter, indicating growing engagement.
Sushi Roll 3D - ASMR Food Game had a mixed performance in downloads, starting at 9.2K and ending with a significant spike to 15.5K in the last week of December. Weekly active users also fluctuated, peaking at 41.7K in early November but dropping to around 22K by late November, before rising again to 24.1K in the final week of December. Weekly revenue remained low, reaching a maximum of $13 early in the quarter.
Restaurant Life 3D saw its weekly downloads peak at 10.7K in early November but generally experienced a downward trend, ending the quarter at 5.8K. Active users followed a similar pattern, peaking at 29.3K in early November and later stabilizing around 21.8K by the end of December.
Cooking Madness-Kitchen Frenzy had consistent weekly revenue, ranging from $5.1K to $7.3K throughout the quarter. Weekly downloads fluctuated, peaking at 8.9K in early November and seeing a dip to 4.2K in early December, before rising again to 7.8K. Active users started strong at 43.7K in late September, peaking at 54.4K in mid-October, and ending the quarter at 52.1K.
For more detailed insights and data, visit Sensor Tower.